RE FORUM
Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
Home
Help
Login
Register
RE FORUM
»
[REVERSE ENGINEERING]
»
General Discussion
»
Reverse engineering 3D Movie Maker
« previous
next »
Print
Pages: [
1
]
Author
Topic: Reverse engineering 3D Movie Maker (Read 536 times)
RubberDuck
Trial Member
Posts: 74
Reverse engineering 3D Movie Maker
«
on:
October 31, 2020, 08:44:55 PM »
A while ago, I started reverse engineering Microsoft 3D Movie Maker to understand how it works and to develop my game reversing skills. This blog series is about my adventures in reversing 3D Movie Maker and some of the interesting things I learnt along the way.
https://benstoneonline.com/posts/reverse-engineering-3d-movie-maker-part-one/
https://benstoneonline.com/posts/reverse-engineering-3d-movie-maker-part-two/
https://benstoneonline.com/posts/reverse-engineering-3d-movie-maker-part-three/
Logged
DARKER
[SCF]
Administrator
Senior Member
Posts: 336
Re: Reverse engineering 3D Movie Maker
«
Reply #1 on:
November 02, 2020, 08:17:16 AM »
Fun fact: The Easter egg video was 65MB, or about 20% of the CD image! The 3D Movie Maker CD-ROM contained approximately 320MB of content.
Logged
Print
Pages: [
1
]
« previous
next »
RE FORUM
»
[REVERSE ENGINEERING]
»
General Discussion
»
Reverse engineering 3D Movie Maker